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updated 28 July 04
fs japan touroverview about me resources route more ideas volcano islands iwojima (intro) 1 daito islands minamidaito 2 ryukyu islands yonaguni 3 hateruma 4 shimojishima 5 naha 6 amami 7 kyushu kagoshima 8 shikoku matsuyama 9 takamatsu 10 tokushima 11 honshu kansai int'l 12 nanki-shirahama 13 nagoya 14 yaizu 15 tokyo (haneda) 16 tokyo (narita) 17 fukushima 18 sendai 19 hachinohe 20 hokkaido hakodate 21 chitose 22 nakashibetsu 23 wakkanai 24 sapporo 25 honshu odate-noshiro 26 niigata 27 komatsu 28 osaka 29 okayama 30 yonago 31 hiroshima 32 iwami 33 iwakuni 34 yamaguchi-ube 35 kyushu fukuoka 36 tsushima 37 nagasaki 38 miyazaki 39 kagoshima 40 |
40. Miyazaki to Kagoshima - 10 July 2004
And so it ends, as dusk falls on the third day of virtual flying. Little to report, just golden screenshots. Flew out to a VOR on the shore of the bay, having begun my descent, and turned toward the airport. Obtained clearance for straight-in approach and used the ILS to line up and modulate descent rate. Crosswind correction could have been better, but landing was smooth nonetheless. I began this tour on 19 May 2004. In the real world, almost seven weeks have passed; in the virtual, only three days. Over the course of that period, I made a number of changes in the sim. I populated my airports and skies with Markus Brunner's GA-Traffic utility, switched from a joystick to a yoke and pedals, and increased the density of autogen, which not only makes cities more interesting but also easier to identify as cities from the air. Toward the end of the tour, I adopted a new set of cloud textures, making for denser clouds and more translucent fog layers. More importantly, I got a better handle on flying the Mooney from descent to landing, internalized a lot of Japanese geography, and got interested in plate tectonics. Most important of all, I was able to get out into the world: even if it was only a virtual representation of that world, it was someone else's world, not mine. |
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